(This game may be dead, but for anyone who still plays, I wanted to raise the baseline level of skill for everyone in general, and help out a noob or two. And enrich the game and help people have more fun maybe. I will probably post one about delay. Feel free to translate into Spanish or other languages.) If you want to play for serious, study formulas and wind charts. This guide is for mostly "feel" play. The following table is for shooting 1 full screen in 0 wind, using as close to full power as possible. Full power is 4.00 bars. This is convenient when using drag shot but not great for all situations. This is a starting point for how to hit things accurately and consistently. Code: MOBILE ANGLE POWER ========================= ADUKA 80 3.95 ARMOR 79 4.00 ASATE 78 3.90 BIGFOOT* 75 ? BOOMER 81 4.00 DRAGON* 82 ? GRUB** 81 4.00 ICE 81 4.00 JD 81 4.00 KNIGHT 80 4.00 LIGHTNING 80 3.95 MAGE 79 3.90 NAK 76 3.95 RAON 78 3.95 TRICO 77 3.95 TURTLE 79 4.00 * Not enough data to confirm, but should be close to full power. ** Grub Shot 1 angle is bugged, but Shot 2 works normally. To find the correct Shot 1 angle, take the normal angle and rotate 2 degrees clockwise. SS angle = Shot 1 angle. Additional tips Using the above guidelines for full screen, 2.80 bars should hit close to 1/2 screen. Adjusting for wind is difficult enough that people have created detailed charts and tables for each specific mobile, so I won't go into detail. I use this rule of thumb for full power shooting: 2 wind = 1 angle. It's closer to: 2-10 wind / 0.5-5 angles, 10-20 wind / 5-12 angles, 20-26 wind, 12-16 angles. Please note, this is for horizontal wind only. Remember to always account for elevation.