neverAgain
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neverAgain

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my IGN is Momo / aniue ("neverAgain" is NOT me LOL) Jan 25, 2015

    1. neverAgain
      neverAgain
      my IGN is Momo / aniue ("neverAgain" is NOT me LOL)
    2. LTtheGreat
      LTtheGreat
      Good topic, to bad I only have a basic understanding. I just know that your distance, the constant of how fast its spinning, the angle, and power all have an effect. Not exactly simple math. Ohhhhh Gravity to. I dunno if that is a variable in the game. I dont even know if you could get those variables in the game.
    3. bokunoPICO
      bokunoPICO
      >implying I need to look up highschool math
      >lel
    4. bokunoPICO
      bokunoPICO
      I have no way of confirming which is true since I know almost zero about trico
      1. neverAgain
        neverAgain
        You're confusing things together that actually make sense together. "it spins constant" just means it always spins the same number of times. It doesn't mean it can't spin slower or faster.
        May 13, 2013
      2. bokunoPICO
        bokunoPICO
        sorry I mean "spins constant rate" as in the angular velocity
        May 13, 2013
    5. bokunoPICO
      bokunoPICO
      nono, 9436's interpretation of the cabbage spin is that it spins constant regardless of distance (depending purely on how many spins and which direction), not sure how he determined his values other than experimentally
      1. View previous comments...
      2. bokunoPICO
        bokunoPICO
        nono if you look at the code, it's just a bunch of if statements, there's no fancy 'programmer' shit in there (I personally postponed compsci when I went into phys, so I'm pretty noob myself)
        May 13, 2013
      3. bokunoPICO
        bokunoPICO
        . He rounds the angle at points and uses a numerical approximation for the solution(I assume it's basically the same how the TI84 does it, though I've never seen the code for the TI84) which can be pretty BAD in some cases (graphing approximations made me lose marks on my assignment -.-). I think those has a fairly mild impact on the discrepancies, aside from the more fairly obvious reasons
        May 13, 2013
      4. neverAgain
        neverAgain
        I didn't bother to look at his code. The problem is not the program or equipment used. The problem is the physics equations behind them.
        May 13, 2013
    6. bokunoPICO
      bokunoPICO
      that was the joke LEL
    7. bokunoPICO
      bokunoPICO
      you didn't have to hurt my feelings by using capital letters to unnecessarily emphasize certain parts )':
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